Press Kit
Press Contact
Name: Simion Bogdan (Simy)
Email: simy@ta2gamesstudio.com
Website: TA2 Games Studio
Steam Page: 03 on Steam
Kickstarter Page: 03 on Kickstarter
Social Media:
TikTok: @ta2.game
Twitter (X): @Ta2GamesStudio
Discord: Join 03 on Discord
Game Overview
Game Title: 03
Tagline: Embark on a haunting Roguelike journey through a surreal world inspired by the nightmarish visions of HR Giger and Zdzisław Beksiński.
Genre: Bullet-Hell Roguelike Shooter
Platforms: PC, Steam Deck (with future plans for PlayStation, Xbox, and Nintendo Switch)
Release Date: TBA (Target Q4 2025 - Q1 2026)
Game Description
03 is a dark, atmospheric bullet-hell roguelike shooter set in a surreal world inspired by the art of HR Giger and Zdzisław Beksiński. Players take control of a lone astronaut exploring a hostile exoplanet, navigating through ever-shifting rooms, and battling malevolent creatures in fast-paced, intense combat. Uncover dark secrets, discover powerful weapons and abilities, and face deadly bosses in this unpredictable journey.
Key Features
Unique Art Style: Giger and Beksiński-inspired visuals that create an eerie, biomechanical atmosphere.
Dynamic Gameplay: Procedurally generated rooms with intense bullet-hell combat, exploration, and hidden secrets.
Challenging Combat: Face powerful bosses and a variety of enemies in unpredictable, fast-paced battles.
Discoverable Weapons & Abilities: Unlock new weapons, abilities, and upgrades to help you survive the hostile environment.
Surreal Story: Uncover the fate of your missing crew members as you navigate ancient ruins teeming with strange lifeforms.
About the Developer
Simion "Simy" Bogdan is a professional artist and solo game developer with many years of experience in the creative industry. After working as an artist for most of his life, Simy decided to merge his passion for art and video games into the development of 03—a roguelike bullet-hell shooter.
With a deep admiration for the surreal art of H.R. Giger and Zdzisław Beksiński, Simy brings a unique visual style to the game, blending atmospheric world-building with intense gameplay mechanics. His approach to game development is rooted in his artistic background, allowing him to create immersive, visually rich experiences that push the boundaries of indie game design.
Simy’s passion for creating memorable experiences led to the birth of 03, where he aims to deliver a game that challenges players both intellectually and emotionally, while showcasing his dedication to the craft of game development.
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